
"This is just the beginning, and we're truly excited to see what more Unreal Engine developers will do with so much horsepower in such a compact gaming device," he added. Then there’s an impressive list of anticipated titles and a broad selection of indies and publishers: Afterparty from Night School Studios, The Cycle from YAGER, Dauntless from Phoenix Labs, Industries of Titan from Brace Yourself Games, Kine from Chump Squad, Phoenix Point from Snapshot Games, The Sinking City from Frogwares and Bigben, Spellbreak from Proletariat Inc, Solar Ash from Heart Machine and Annapurna Interactive.Įpic has promised more titles to follow, as it invests its Fortnite war chest into building out the store’s exclusive offering and ensuring that its store and launcher become a serious Steam competitor over 2019.Project Shield, Nvidia's Tegra 4-powered, Android-based portable console announced at CES 2013 yesterday, has already attracted interest and praise from some big names.Īlthough Nvidia hasn't confirmed any games from either company, both Epic and Ubisoft supplied comment for a press release accompanying the announcement.Įpic's Mark Rein said Project Shield is "an uncompromising, high-performance console experience" for mobile devices, pinting out that Hawken and Real Boxing both utilise the Unreal Engine and "look fantastic" on the portable.

And the publisher has also promised Typhoon Studios’ Journey to the Savage Planet as well to Epic. Remedy’s next title, Control, published by 505 Games is also coming exclusively to the store on PC. That of course will provide the entire Take-Two group with deeper insight into the store, and could foreshadow a move by 2K or even Rockstar onto the platform. Then Take-Two’s Private Division has jumped in with both feet, in this case namely Obsidian’s The Outer Worlds, and Ancestors: The Humankind Odyssey, from Panache Digital Games – read our recent feature on the triple-I indie publisher for more on those.
